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LEADER |
00000cam a22000002a 4500 |
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ocm57485962 |
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OCoLC |
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20150815143043.0 |
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090330s2005 maua b 001 0 eng d |
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|a 2005007512
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035 |
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|a (Sirsi) i9781584503774
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|a DLC
|c DLC
|d UV#
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|a 1584503777 (hardcover with cdrom : alk. paper)
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020 |
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|a 9781584503774 (hardcover with cd-rom : alk. paper)
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050 |
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4 |
|a QA76.76.C672
|b I57
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082 |
0 |
0 |
|a 794.8/1536
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245 |
0 |
0 |
|a Introduction to game development /
|c edited by Steve Rabin.
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260 |
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|a Hingham, MA :
|b Charles River Media,
|c c2005.
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300 |
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|a xxviii, 979 p. :
|b il. (algunas col.) ;
|c 24 cm. +
|e 1 disco compacto (4 3/4 plg.)
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490 |
1 |
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|a Game development series
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504 |
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|a Incluye bibliografías e índice.
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538 |
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|a Requerimientos del sistema: Intel Pentium -series, AMD Athlon o newer processor; Windows XP (64MB RAM) o Windows 2000 (128MB RAM); 3D graphics requiere de tarjeta para algunas aplicaciones; DirectX 9 o newer también requierida; Microsoft Visual Studio, .NET 2003, 3ds max 6, Microsoft Word, Microsoft Excel, Microsoft PowerPoint, Adobe Reader, y QuickTime Player.
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650 |
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4 |
|a Juegos para computadora
|x Diseño.
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650 |
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4 |
|a Juegos para computadora
|x Programación.
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650 |
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4 |
|a Videojuegos
|x Diseño.
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700 |
1 |
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|a Rabin, Steve.
|9 378224
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830 |
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0 |
|a Game development series (Charles River Media (Firm))
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901 |
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|a Z0
|b UV#
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902 |
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|a DGBUV
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596 |
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|a 14
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942 |
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|c LIBRO
|6 _
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999 |
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|c 222523
|d 222523
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