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The SuperCollider book /
Otros Autores: | , , |
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Formato: | Libro |
Lenguaje: | English |
Publicado: |
Cambridge, Mass. :
MIT Press,
2011.
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Materias: |
Tabla de Contenidos:
- Machine generated contents note: Tutorials
- 1.Beginner's Tutorial / David Cottle
- 2.The Unit Generator / Joshua Parmenter
- 3.Composition with SuperCollider / Julio d'Escrivan
- 4.Ins and Outs: SuperCollider and External Devices / Till Bovermann
- 5.Programming in SuperCollider / Iannis Zannos
- 6.Events and Patterns / Ron Kuivila
- 7.Just-in-Time Programming / Alberto de Campo
- 8.Object Modeling / Till Bovermann
- Platforms and GUI
- 9.Mac OSX GUI / Jan Trutzschler von Falkenstein
- 10.SwingOSC / Hanns Holger Rutz
- 11.SuperCollider on Windows / Christopher Frauenberger
- 12."Collision with the Penguin": SuperCollider on Linux / Marije A. J. Baalman
- Practical Applications
- 13.Sonification and Auditory Display in SuperCollider / Christopher Frauenberger
- 14.Spatialization with SuperCollider / Scott Wilson
- 15.Machine Listening in SuperCollider / Nick Collins
- 16.Microsound / Alberto de Campo
- 17.Alternative Tunings with SuperCollider / Fabrice Mogini
- 18.Non-Real-Time Synthesis and Object-Oriented Composition / Joshua Parmenter
- Projects and Perspectives
- 19.A Binaural Simulation of Varese's Poeme Electronique / Andrea Valle
- 20.High-Level Structures for Live Performance: dewdrop lib and chucklib / James Harkins
- 21.Interface Investigations / Thor Magnusson
- 22.SuperCollider in Japan / Takeko Akamatsu
- 23.Dialects, Constraints, and Systems within Systems / Alberto de Campo
- Developer Topics
- 24.The SuperCollider Language Implementation / Stefan Kersten
- 25.Writing Unit Generator Plug-ins / Dan Stowell
- 26.Inside scsynth / Ross Bencina.