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SBUV033640 |
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991107s1996 nyua 000 0 eng d |
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|a 0471149268
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|a (Sirsi) i9780471149262
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|a (Sirsi) SBUV033640
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|a DLC
|d UV#
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|a T385
|b W54
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|a 006.6
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1 |
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|a White, Josh
|9 407076
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1 |
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|a Designing 3D graphics
|b : how to create real-time 3D models for games and virtual reality
|c / Josh White.
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260 |
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|a New York
|b : Wiley,
|c c1996.
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300 |
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|a xv, 383 p.
|b : il.
|c ; 24 cm.
|e + (1 disco compacto (4 3/4 plg.).
|
650 |
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|9 356930
|a Gráficos por computadora
|
650 |
|
4 |
|a Sistemas de despliegue tridimencional
|
650 |
|
4 |
|a Procesamiento de datos en tiempo real.
|9 358777
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596 |
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|a 64
|
942 |
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|c LIBRO
|6 _
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|c 68655
|d 68655
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