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3D Game Textures: Create Professional Game Art Using Photoshop

Industry leader, Luke Ahearn, shows you how to create professional next-gen game textures with ease. Fully updated and rev'd for latest Photoshop release, and wealth of game advancements

Detalles Bibliográficos
Autor principal: Ahearn, Luke
Lenguaje:eng
Publicado: Elsevier 2009
Materias:
Acceso en línea:http://cds.cern.ch/record/1314949
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author Ahearn, Luke
author_facet Ahearn, Luke
author_sort Ahearn, Luke
collection CERN
description Industry leader, Luke Ahearn, shows you how to create professional next-gen game textures with ease. Fully updated and rev'd for latest Photoshop release, and wealth of game advancements
id cern-1314949
institution Organización Europea para la Investigación Nuclear
language eng
publishDate 2009
publisher Elsevier
record_format invenio
spelling cern-13149492021-04-22T01:14:56Zhttp://cds.cern.ch/record/1314949engAhearn, Luke3D Game Textures: Create Professional Game Art Using PhotoshopComputing and ComputersIndustry leader, Luke Ahearn, shows you how to create professional next-gen game textures with ease. Fully updated and rev'd for latest Photoshop release, and wealth of game advancementsElsevieroai:cds.cern.ch:13149492009
spellingShingle Computing and Computers
Ahearn, Luke
3D Game Textures: Create Professional Game Art Using Photoshop
title 3D Game Textures: Create Professional Game Art Using Photoshop
title_full 3D Game Textures: Create Professional Game Art Using Photoshop
title_fullStr 3D Game Textures: Create Professional Game Art Using Photoshop
title_full_unstemmed 3D Game Textures: Create Professional Game Art Using Photoshop
title_short 3D Game Textures: Create Professional Game Art Using Photoshop
title_sort 3d game textures: create professional game art using photoshop
topic Computing and Computers
url http://cds.cern.ch/record/1314949
work_keys_str_mv AT ahearnluke 3dgametexturescreateprofessionalgameartusingphotoshop