Cargando…
Learning ActionScript 30: The Non-Programmer's Guide to ActionScript 30
Learning ActionScript 3.0 gives you a solid foundation in the Flash language and demonstrates how you can use it for practical, everyday projects. The book does more than give you a handful of sample scripts, defining how ActionScript and Flash work. It gives you a clear look into essential topics s...
Autores principales: | , |
---|---|
Lenguaje: | eng |
Publicado: |
O'Reilly Media Inc.
2008
|
Materias: | |
Acceso en línea: | http://cds.cern.ch/record/1320099 |
_version_ | 1780921499686797312 |
---|---|
author | Shupe, Rich Rosser, Zevan |
author_facet | Shupe, Rich Rosser, Zevan |
author_sort | Shupe, Rich |
collection | CERN |
description | Learning ActionScript 3.0 gives you a solid foundation in the Flash language and demonstrates how you can use it for practical, everyday projects. The book does more than give you a handful of sample scripts, defining how ActionScript and Flash work. It gives you a clear look into essential topics such as logic, event handling, displaying content, migrating legacy projects to ActionScript 3.0, classes, and much more. Written for those new to the language, this book doesn't rely exclusively on prior knowledge of object-oriented programming (OOP). Instead, it helps you expand your skillset by fi |
id | cern-1320099 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2008 |
publisher | O'Reilly Media Inc. |
record_format | invenio |
spelling | cern-13200992021-04-22T01:10:23Zhttp://cds.cern.ch/record/1320099engShupe, RichRosser, ZevanLearning ActionScript 30: The Non-Programmer's Guide to ActionScript 30Computing and ComputersLearning ActionScript 3.0 gives you a solid foundation in the Flash language and demonstrates how you can use it for practical, everyday projects. The book does more than give you a handful of sample scripts, defining how ActionScript and Flash work. It gives you a clear look into essential topics such as logic, event handling, displaying content, migrating legacy projects to ActionScript 3.0, classes, and much more. Written for those new to the language, this book doesn't rely exclusively on prior knowledge of object-oriented programming (OOP). Instead, it helps you expand your skillset by fiO'Reilly Media Inc.oai:cds.cern.ch:13200992008 |
spellingShingle | Computing and Computers Shupe, Rich Rosser, Zevan Learning ActionScript 30: The Non-Programmer's Guide to ActionScript 30 |
title | Learning ActionScript 30: The Non-Programmer's Guide to ActionScript 30 |
title_full | Learning ActionScript 30: The Non-Programmer's Guide to ActionScript 30 |
title_fullStr | Learning ActionScript 30: The Non-Programmer's Guide to ActionScript 30 |
title_full_unstemmed | Learning ActionScript 30: The Non-Programmer's Guide to ActionScript 30 |
title_short | Learning ActionScript 30: The Non-Programmer's Guide to ActionScript 30 |
title_sort | learning actionscript 30: the non-programmer's guide to actionscript 30 |
topic | Computing and Computers |
url | http://cds.cern.ch/record/1320099 |
work_keys_str_mv | AT shuperich learningactionscript30thenonprogrammersguidetoactionscript30 AT rosserzevan learningactionscript30thenonprogrammersguidetoactionscript30 |