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Maya Studio Projects: Game Environments and Props

Use Maya to create realistic environments and props for digital games. Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects...

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Detalles Bibliográficos
Autor principal: McKinley, Michael
Lenguaje:eng
Publicado: John Wiley & Sons Inc. 2010
Materias:
Acceso en línea:http://cds.cern.ch/record/1320227
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author McKinley, Michael
author_facet McKinley, Michael
author_sort McKinley, Michael
collection CERN
description Use Maya to create realistic environments and props for digital games. Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects: Game Environments and Props is a step-by-step project guide to creating some of the most popular game art. Author Michael McKinley shares techniques for getting the most out of Maya to create realistic, vivid, and compelling worlds and otherworldly props. Along the way, he provides notes and FYIs
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institution Organización Europea para la Investigación Nuclear
language eng
publishDate 2010
publisher John Wiley & Sons Inc.
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spelling cern-13202272021-04-22T01:09:56Zhttp://cds.cern.ch/record/1320227engMcKinley, MichaelMaya Studio Projects: Game Environments and PropsComputing and ComputersUse Maya to create realistic environments and props for digital games. Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects: Game Environments and Props is a step-by-step project guide to creating some of the most popular game art. Author Michael McKinley shares techniques for getting the most out of Maya to create realistic, vivid, and compelling worlds and otherworldly props. Along the way, he provides notes and FYIsJohn Wiley & Sons Inc.oai:cds.cern.ch:13202272010
spellingShingle Computing and Computers
McKinley, Michael
Maya Studio Projects: Game Environments and Props
title Maya Studio Projects: Game Environments and Props
title_full Maya Studio Projects: Game Environments and Props
title_fullStr Maya Studio Projects: Game Environments and Props
title_full_unstemmed Maya Studio Projects: Game Environments and Props
title_short Maya Studio Projects: Game Environments and Props
title_sort maya studio projects: game environments and props
topic Computing and Computers
url http://cds.cern.ch/record/1320227
work_keys_str_mv AT mckinleymichael mayastudioprojectsgameenvironmentsandprops