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Beginning iPhone Games Development
iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game...
Autores principales: | , , , , |
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Lenguaje: | eng |
Publicado: |
Springer
2010
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/1338435 |
_version_ | 1780921871972171776 |
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author | Cabera, P Bakhirev, Peter Marsh, Ian Smith, Ben Wing, Eric |
author_facet | Cabera, P Bakhirev, Peter Marsh, Ian Smith, Ben Wing, Eric |
author_sort | Cabera, P |
collection | CERN |
description | iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game. You've probably already read and mastered Beginning iPhone 3 Development; Exploring the iPhone SDK, the best-selling, the second edition of Apress's highly acclaimed introduction to the iPhone and iPod touch by developers Dave Mark and Jeff LaMarche. This book is the game-specific equivalent, prov |
id | cern-1338435 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2010 |
publisher | Springer |
record_format | invenio |
spelling | cern-13384352021-04-22T01:06:30Zhttp://cds.cern.ch/record/1338435engCabera, PBakhirev, PeterMarsh, IanSmith, BenWing, EricBeginning iPhone Games DevelopmentComputing and ComputersiPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game. You've probably already read and mastered Beginning iPhone 3 Development; Exploring the iPhone SDK, the best-selling, the second edition of Apress's highly acclaimed introduction to the iPhone and iPod touch by developers Dave Mark and Jeff LaMarche. This book is the game-specific equivalent, provSpringeroai:cds.cern.ch:13384352010 |
spellingShingle | Computing and Computers Cabera, P Bakhirev, Peter Marsh, Ian Smith, Ben Wing, Eric Beginning iPhone Games Development |
title | Beginning iPhone Games Development |
title_full | Beginning iPhone Games Development |
title_fullStr | Beginning iPhone Games Development |
title_full_unstemmed | Beginning iPhone Games Development |
title_short | Beginning iPhone Games Development |
title_sort | beginning iphone games development |
topic | Computing and Computers |
url | http://cds.cern.ch/record/1338435 |
work_keys_str_mv | AT caberap beginningiphonegamesdevelopment AT bakhirevpeter beginningiphonegamesdevelopment AT marshian beginningiphonegamesdevelopment AT smithben beginningiphonegamesdevelopment AT wingeric beginningiphonegamesdevelopment |