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The Essential Guide to 3D in Flash

If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities tha...

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Detalles Bibliográficos
Autores principales: Olsson, Ronald A, Bateman, R
Lenguaje:eng
Publicado: Springer 2010
Materias:
Acceso en línea:http://cds.cern.ch/record/1338436
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author Olsson, Ronald A
Bateman, R
author_facet Olsson, Ronald A
Bateman, R
author_sort Olsson, Ronald A
collection CERN
description If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages, and technologies have to offer you with Flash and 3D.* Describes 3D concepts in theory and their implementation using Away3D* Dives right in to show readers how to quickly create an interactive, animated 3D scene, and builds on that experience throughout
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institution Organización Europea para la Investigación Nuclear
language eng
publishDate 2010
publisher Springer
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spelling cern-13384362021-04-22T01:06:30Zhttp://cds.cern.ch/record/1338436engOlsson, Ronald ABateman, RThe Essential Guide to 3D in FlashComputing and ComputersIf you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages, and technologies have to offer you with Flash and 3D.* Describes 3D concepts in theory and their implementation using Away3D* Dives right in to show readers how to quickly create an interactive, animated 3D scene, and builds on that experience throughout Springeroai:cds.cern.ch:13384362010
spellingShingle Computing and Computers
Olsson, Ronald A
Bateman, R
The Essential Guide to 3D in Flash
title The Essential Guide to 3D in Flash
title_full The Essential Guide to 3D in Flash
title_fullStr The Essential Guide to 3D in Flash
title_full_unstemmed The Essential Guide to 3D in Flash
title_short The Essential Guide to 3D in Flash
title_sort essential guide to 3d in flash
topic Computing and Computers
url http://cds.cern.ch/record/1338436
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