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The Essential Guide to 3D in Flash
If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities tha...
Autores principales: | , |
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Lenguaje: | eng |
Publicado: |
Springer
2010
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/1338436 |
_version_ | 1780921872188178432 |
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author | Olsson, Ronald A Bateman, R |
author_facet | Olsson, Ronald A Bateman, R |
author_sort | Olsson, Ronald A |
collection | CERN |
description | If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages, and technologies have to offer you with Flash and 3D.* Describes 3D concepts in theory and their implementation using Away3D* Dives right in to show readers how to quickly create an interactive, animated 3D scene, and builds on that experience throughout |
id | cern-1338436 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2010 |
publisher | Springer |
record_format | invenio |
spelling | cern-13384362021-04-22T01:06:30Zhttp://cds.cern.ch/record/1338436engOlsson, Ronald ABateman, RThe Essential Guide to 3D in FlashComputing and ComputersIf you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages, and technologies have to offer you with Flash and 3D.* Describes 3D concepts in theory and their implementation using Away3D* Dives right in to show readers how to quickly create an interactive, animated 3D scene, and builds on that experience throughout Springeroai:cds.cern.ch:13384362010 |
spellingShingle | Computing and Computers Olsson, Ronald A Bateman, R The Essential Guide to 3D in Flash |
title | The Essential Guide to 3D in Flash |
title_full | The Essential Guide to 3D in Flash |
title_fullStr | The Essential Guide to 3D in Flash |
title_full_unstemmed | The Essential Guide to 3D in Flash |
title_short | The Essential Guide to 3D in Flash |
title_sort | essential guide to 3d in flash |
topic | Computing and Computers |
url | http://cds.cern.ch/record/1338436 |
work_keys_str_mv | AT olssonronalda theessentialguideto3dinflash AT batemanr theessentialguideto3dinflash AT olssonronalda essentialguideto3dinflash AT batemanr essentialguideto3dinflash |