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Game of Life Cellular Automata

In the late 1960s, British mathematician John Conway invented a virtual mathematical machine that operates on a two-dimensional array of square cell. Each cell takes two states, live and dead. The cells' states are updated simultaneously and in discrete time. A dead cell comes to life if it has...

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Detalles Bibliográficos
Autor principal: Adamatzky, Andrew
Lenguaje:eng
Publicado: Springer 2010
Materias:
Acceso en línea:http://cds.cern.ch/record/1412703
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author Adamatzky, Andrew
author_facet Adamatzky, Andrew
author_sort Adamatzky, Andrew
collection CERN
description In the late 1960s, British mathematician John Conway invented a virtual mathematical machine that operates on a two-dimensional array of square cell. Each cell takes two states, live and dead. The cells' states are updated simultaneously and in discrete time. A dead cell comes to life if it has exactly three live neighbours. A live cell remains alive if two or three of its neighbours are alive, otherwise the cell dies. Conway's Game of Life became the most programmed solitary game and the most known cellular automaton. The book brings together results of forty years of study into computational
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institution Organización Europea para la Investigación Nuclear
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publishDate 2010
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spelling cern-14127032021-04-22T00:44:28Zhttp://cds.cern.ch/record/1412703engAdamatzky, AndrewGame of Life Cellular AutomataMathematical Physics and MathematicsIn the late 1960s, British mathematician John Conway invented a virtual mathematical machine that operates on a two-dimensional array of square cell. Each cell takes two states, live and dead. The cells' states are updated simultaneously and in discrete time. A dead cell comes to life if it has exactly three live neighbours. A live cell remains alive if two or three of its neighbours are alive, otherwise the cell dies. Conway's Game of Life became the most programmed solitary game and the most known cellular automaton. The book brings together results of forty years of study into computationalSpringeroai:cds.cern.ch:14127032010
spellingShingle Mathematical Physics and Mathematics
Adamatzky, Andrew
Game of Life Cellular Automata
title Game of Life Cellular Automata
title_full Game of Life Cellular Automata
title_fullStr Game of Life Cellular Automata
title_full_unstemmed Game of Life Cellular Automata
title_short Game of Life Cellular Automata
title_sort game of life cellular automata
topic Mathematical Physics and Mathematics
url http://cds.cern.ch/record/1412703
work_keys_str_mv AT adamatzkyandrew gameoflifecellularautomata