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Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot
This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft's Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you'll learn how to create gestural interfaces...
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Lenguaje: | eng |
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O'Reilly Media
2012
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Acceso en línea: | http://cds.cern.ch/record/1438116 |
_version_ | 1780924586394648576 |
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author | Borenstein, Greg |
author_facet | Borenstein, Greg |
author_sort | Borenstein, Greg |
collection | CERN |
description | This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft's Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you'll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and many other applications. Perfect for hobbyists, makers, artists, and gamers, Making Things See shows you how to build every project with inexpensive off-the-shelf components, including the open source P |
id | cern-1438116 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2012 |
publisher | O'Reilly Media |
record_format | invenio |
spelling | cern-14381162021-04-22T00:31:17Zhttp://cds.cern.ch/record/1438116engBorenstein, GregMaking Things See: 3D vision with Kinect, Processing, Arduino, and MakerBotComputing and Computers This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft's Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you'll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and many other applications. Perfect for hobbyists, makers, artists, and gamers, Making Things See shows you how to build every project with inexpensive off-the-shelf components, including the open source PO'Reilly Mediaoai:cds.cern.ch:14381162012 |
spellingShingle | Computing and Computers Borenstein, Greg Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot |
title | Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot |
title_full | Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot |
title_fullStr | Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot |
title_full_unstemmed | Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot |
title_short | Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot |
title_sort | making things see: 3d vision with kinect, processing, arduino, and makerbot |
topic | Computing and Computers |
url | http://cds.cern.ch/record/1438116 |
work_keys_str_mv | AT borensteingreg makingthingssee3dvisionwithkinectprocessingarduinoandmakerbot |