Cargando…

Programming the iPhone User Experience

Apple's iPhone and iPod Touch not only feature the world's most powerful mobile operating system, they also usher in a new standard of human-computer interaction through gestural interfaces and multi-touch navigation. This book provides you with a hands-on, example-driven tour of UIKit, A...

Descripción completa

Detalles Bibliográficos
Autor principal: Boudreaux, Toby
Lenguaje:eng
Publicado: O'Reilly Media, Inc 2009
Materias:
Acceso en línea:http://cds.cern.ch/record/1438234
_version_ 1780924595436519424
author Boudreaux, Toby
author_facet Boudreaux, Toby
author_sort Boudreaux, Toby
collection CERN
description Apple's iPhone and iPod Touch not only feature the world's most powerful mobile operating system, they also usher in a new standard of human-computer interaction through gestural interfaces and multi-touch navigation. This book provides you with a hands-on, example-driven tour of UIKit, Apple's user interface toolkit, and includes common design patterns to help you create new iPhone and iPod Touch user experiences. Using Apple's Cocoa Touch framework, you'll learn how to build applications that respond in unique ways when users tap, slide, swipe, tilt, shake, or pinch the screen. Programmin
id cern-1438234
institution Organización Europea para la Investigación Nuclear
language eng
publishDate 2009
publisher O'Reilly Media, Inc
record_format invenio
spelling cern-14382342021-04-22T00:30:53Zhttp://cds.cern.ch/record/1438234engBoudreaux, TobyProgramming the iPhone User ExperienceComputing and Computers Apple's iPhone and iPod Touch not only feature the world's most powerful mobile operating system, they also usher in a new standard of human-computer interaction through gestural interfaces and multi-touch navigation. This book provides you with a hands-on, example-driven tour of UIKit, Apple's user interface toolkit, and includes common design patterns to help you create new iPhone and iPod Touch user experiences. Using Apple's Cocoa Touch framework, you'll learn how to build applications that respond in unique ways when users tap, slide, swipe, tilt, shake, or pinch the screen. ProgramminO'Reilly Media, Incoai:cds.cern.ch:14382342009
spellingShingle Computing and Computers
Boudreaux, Toby
Programming the iPhone User Experience
title Programming the iPhone User Experience
title_full Programming the iPhone User Experience
title_fullStr Programming the iPhone User Experience
title_full_unstemmed Programming the iPhone User Experience
title_short Programming the iPhone User Experience
title_sort programming the iphone user experience
topic Computing and Computers
url http://cds.cern.ch/record/1438234
work_keys_str_mv AT boudreauxtoby programmingtheiphoneuserexperience