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iPhone 3D Programming: Developing Graphical Applications with OpenGL ES
What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS -- including the iPad and iPod Touch -- with no iPhone development or 3D graphics experience required. iPhone 3D Progra...
Autor principal: | Rideout, Philip |
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Lenguaje: | eng |
Publicado: |
O'Reilly Media, Inc
2010
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/1438264 |
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