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GPU PRO 3: Advanced rendering techniques

GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike. Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Wessam Bahnassi, and Sebast...

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Detalles Bibliográficos
Autor principal: Engel, Wolfgang
Lenguaje:eng
Publicado: CRC Press 2012
Materias:
Acceso en línea:http://cds.cern.ch/record/1438650
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author Engel, Wolfgang
author_facet Engel, Wolfgang
author_sort Engel, Wolfgang
collection CERN
description GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike. Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Wessam Bahnassi, and Sebastien St-Laurent have once again brought together a high-quality collection of cutting-edge techniques for advanced GPU programming. With contributions by more than 50 experts, GPU Pro3: Advanced Rendering Techniques covers battle-tested tips and tricks for creating interesting geometry, realistic sha
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institution Organización Europea para la Investigación Nuclear
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publishDate 2012
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spelling cern-14386502021-04-22T00:29:15Zhttp://cds.cern.ch/record/1438650engEngel, WolfgangGPU PRO 3: Advanced rendering techniquesComputing and ComputersGPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike. Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Wessam Bahnassi, and Sebastien St-Laurent have once again brought together a high-quality collection of cutting-edge techniques for advanced GPU programming. With contributions by more than 50 experts, GPU Pro3: Advanced Rendering Techniques covers battle-tested tips and tricks for creating interesting geometry, realistic shaCRC Pressoai:cds.cern.ch:14386502012
spellingShingle Computing and Computers
Engel, Wolfgang
GPU PRO 3: Advanced rendering techniques
title GPU PRO 3: Advanced rendering techniques
title_full GPU PRO 3: Advanced rendering techniques
title_fullStr GPU PRO 3: Advanced rendering techniques
title_full_unstemmed GPU PRO 3: Advanced rendering techniques
title_short GPU PRO 3: Advanced rendering techniques
title_sort gpu pro 3: advanced rendering techniques
topic Computing and Computers
url http://cds.cern.ch/record/1438650
work_keys_str_mv AT engelwolfgang gpupro3advancedrenderingtechniques