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GPU-Based Techniques for Global Illumination Effects

This book presents techniques to render photo-realistic images by programming the Graphics Processing Unit (GPU). We discuss effects such as mirror reflections, refractions, caustics, diffuse or glossy indirect illumination, radiosity, single or multiple scattering in participating media, tone repro...

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Detalles Bibliográficos
Autores principales: Szirmay-Kalos, László, Szécsi, László, Sbert, Mateu
Lenguaje:eng
Publicado: Morgan & Claypool Publishers 2008
Materias:
Acceso en línea:http://cds.cern.ch/record/1486462

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