Cargando…

Introductory Tiling Theory for Computer Graphics

Tiling theory is an elegant branch of mathematics that has applications in several areas of computer science. The most immediate application area is graphics, where tiling theory has been used in the contexts of texture generation, sampling theory, remeshing, and of course the generation of decorati...

Descripción completa

Detalles Bibliográficos
Autor principal: Kaplan, Craig
Lenguaje:eng
Publicado: Morgan & Claypool Publishers 2009
Materias:
Acceso en línea:http://cds.cern.ch/record/1486521
_version_ 1780926145033666560
author Kaplan, Craig
author_facet Kaplan, Craig
author_sort Kaplan, Craig
collection CERN
description Tiling theory is an elegant branch of mathematics that has applications in several areas of computer science. The most immediate application area is graphics, where tiling theory has been used in the contexts of texture generation, sampling theory, remeshing, and of course the generation of decorative patterns. The combination of a solid theoretical base (complete with tantalizing open problems), practical algorithmic techniques, and exciting applications make tiling theory a worthwhile area of study for practitioners and students in computer science. This synthesis lecture introduces the math
id cern-1486521
institution Organización Europea para la Investigación Nuclear
language eng
publishDate 2009
publisher Morgan & Claypool Publishers
record_format invenio
spelling cern-14865212021-04-22T00:17:15Zhttp://cds.cern.ch/record/1486521engKaplan, CraigIntroductory Tiling Theory for Computer GraphicsComputing and ComputersTiling theory is an elegant branch of mathematics that has applications in several areas of computer science. The most immediate application area is graphics, where tiling theory has been used in the contexts of texture generation, sampling theory, remeshing, and of course the generation of decorative patterns. The combination of a solid theoretical base (complete with tantalizing open problems), practical algorithmic techniques, and exciting applications make tiling theory a worthwhile area of study for practitioners and students in computer science. This synthesis lecture introduces the mathMorgan & Claypool Publishersoai:cds.cern.ch:14865212009
spellingShingle Computing and Computers
Kaplan, Craig
Introductory Tiling Theory for Computer Graphics
title Introductory Tiling Theory for Computer Graphics
title_full Introductory Tiling Theory for Computer Graphics
title_fullStr Introductory Tiling Theory for Computer Graphics
title_full_unstemmed Introductory Tiling Theory for Computer Graphics
title_short Introductory Tiling Theory for Computer Graphics
title_sort introductory tiling theory for computer graphics
topic Computing and Computers
url http://cds.cern.ch/record/1486521
work_keys_str_mv AT kaplancraig introductorytilingtheoryforcomputergraphics