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Introductory Tiling Theory for Computer Graphics
Tiling theory is an elegant branch of mathematics that has applications in several areas of computer science. The most immediate application area is graphics, where tiling theory has been used in the contexts of texture generation, sampling theory, remeshing, and of course the generation of decorati...
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Lenguaje: | eng |
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Morgan & Claypool Publishers
2009
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Acceso en línea: | http://cds.cern.ch/record/1486521 |