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Prototyping Augmented Reality
Learn to create augmented reality apps using Processing open-source programming language Augmented reality (AR) is used all over, and you may not even realize it. Smartphones overlay data onto live camera views to show homes for sale, restaurants, or historical sites. American football broadcasts us...
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Lenguaje: | eng |
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John Wiley & Sons
2011
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Acceso en línea: | http://cds.cern.ch/record/1487069 |
_version_ | 1780926195544621056 |
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author | Mullen, Tony |
author_facet | Mullen, Tony |
author_sort | Mullen, Tony |
collection | CERN |
description | Learn to create augmented reality apps using Processing open-source programming language Augmented reality (AR) is used all over, and you may not even realize it. Smartphones overlay data onto live camera views to show homes for sale, restaurants, or historical sites. American football broadcasts use AR to show the invisible first-down line on the field to TV viewers. Nike and Budweiser, among others, have used AR in ads. Now, you can learn to create AR prototypes using 3D data, Processing open-source programming language, and other languages. This unique book is an easy-to-follow guide on how |
id | cern-1487069 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2011 |
publisher | John Wiley & Sons |
record_format | invenio |
spelling | cern-14870692021-04-22T00:14:57Zhttp://cds.cern.ch/record/1487069engMullen, TonyPrototyping Augmented RealityComputing and ComputersLearn to create augmented reality apps using Processing open-source programming language Augmented reality (AR) is used all over, and you may not even realize it. Smartphones overlay data onto live camera views to show homes for sale, restaurants, or historical sites. American football broadcasts use AR to show the invisible first-down line on the field to TV viewers. Nike and Budweiser, among others, have used AR in ads. Now, you can learn to create AR prototypes using 3D data, Processing open-source programming language, and other languages. This unique book is an easy-to-follow guide on howJohn Wiley & Sonsoai:cds.cern.ch:14870692011 |
spellingShingle | Computing and Computers Mullen, Tony Prototyping Augmented Reality |
title | Prototyping Augmented Reality |
title_full | Prototyping Augmented Reality |
title_fullStr | Prototyping Augmented Reality |
title_full_unstemmed | Prototyping Augmented Reality |
title_short | Prototyping Augmented Reality |
title_sort | prototyping augmented reality |
topic | Computing and Computers |
url | http://cds.cern.ch/record/1487069 |
work_keys_str_mv | AT mullentony prototypingaugmentedreality |