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Real-time rendering

Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent or programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses curren...

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Detalles Bibliográficos
Autores principales: Akenine-Moller, Tomas, Haines, Eric, Hoffman, Naty
Lenguaje:eng
Publicado: A K Peters 2008
Materias:
Acceso en línea:https://dx.doi.org/10.1201/b10644
http://cds.cern.ch/record/1495623
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author Akenine-Moller, Tomas
Haines, Eric
Hoffman, Naty
author_facet Akenine-Moller, Tomas
Haines, Eric
Hoffman, Naty
author_sort Akenine-Moller, Tomas
collection CERN
description Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent or programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style.
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institution Organización Europea para la Investigación Nuclear
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publisher A K Peters
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spelling cern-14956232021-04-22T00:06:55Zdoi:10.1201/b10644http://cds.cern.ch/record/1495623engAkenine-Moller, TomasHaines, EricHoffman, NatyReal-time renderingComputing and ComputersThoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent or programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style.A K Petersoai:cds.cern.ch:14956232008
spellingShingle Computing and Computers
Akenine-Moller, Tomas
Haines, Eric
Hoffman, Naty
Real-time rendering
title Real-time rendering
title_full Real-time rendering
title_fullStr Real-time rendering
title_full_unstemmed Real-time rendering
title_short Real-time rendering
title_sort real-time rendering
topic Computing and Computers
url https://dx.doi.org/10.1201/b10644
http://cds.cern.ch/record/1495623
work_keys_str_mv AT akeninemollertomas realtimerendering
AT haineseric realtimerendering
AT hoffmannaty realtimerendering