Cargando…
Artificial intelligence for games
Autor principal: | Millington, Ian |
---|---|
Lenguaje: | eng |
Publicado: |
Elsevier/Morgan Kaufmann
2006
|
Materias: | |
Acceso en línea: | http://cds.cern.ch/record/1512102 |
Ejemplares similares
-
Artificial intelligence for games
por: Millington, Ian, et al.
Publicado: (2009) -
Game physics engine development: how to build a robust commercial-grade physics engine for your game
por: Millington, Ian
Publicado: (2010) -
Unity 2017 AI game programming: leverage the power of artificial intelligence to program smart entities for your games
por: Barrera, Ray, et al.
Publicado: (2018) -
Artificial intelligence
por: Boden, Margaret A
Publicado: (1996) -
Artificial intelligence
por: Winston, Patrick Henry
Publicado: (1984)