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Learning OpenGL ES for iOS: a hands-on guide to modern 3d graphics programming
Autor principal: | |
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Lenguaje: | eng |
Publicado: |
Addison-Wesley Professional
2012
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Acceso en línea: | http://cds.cern.ch/record/1512537 |
_version_ | 1780928128371130368 |
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author | Buck, Erik M |
author_facet | Buck, Erik M |
author_sort | Buck, Erik M |
collection | CERN |
id | cern-1512537 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2012 |
publisher | Addison-Wesley Professional |
record_format | invenio |
spelling | cern-15125372021-04-21T23:28:17Zhttp://cds.cern.ch/record/1512537engBuck, Erik MLearning OpenGL ES for iOS: a hands-on guide to modern 3d graphics programming Computing and ComputersAddison-Wesley Professionaloai:cds.cern.ch:15125372012 |
spellingShingle | Computing and Computers Buck, Erik M Learning OpenGL ES for iOS: a hands-on guide to modern 3d graphics programming |
title | Learning OpenGL ES for iOS: a hands-on guide to modern 3d graphics programming |
title_full | Learning OpenGL ES for iOS: a hands-on guide to modern 3d graphics programming |
title_fullStr | Learning OpenGL ES for iOS: a hands-on guide to modern 3d graphics programming |
title_full_unstemmed | Learning OpenGL ES for iOS: a hands-on guide to modern 3d graphics programming |
title_short | Learning OpenGL ES for iOS: a hands-on guide to modern 3d graphics programming |
title_sort | learning opengl es for ios: a hands-on guide to modern 3d graphics programming |
topic | Computing and Computers |
url | http://cds.cern.ch/record/1512537 |
work_keys_str_mv | AT buckerikm learningopenglesforiosahandsonguidetomodern3dgraphicsprogramming |