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Character animation fundamentals: developing skills for 2D and 3D character animation
Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D...
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Lenguaje: | eng |
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Taylor and Francis
2012
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Acceso en línea: | http://cds.cern.ch/record/1613710 |
_version_ | 1780932282940391424 |
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author | Roberts, Steve |
author_facet | Roberts, Steve |
author_sort | Roberts, Steve |
collection | CERN |
description | Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality w |
id | cern-1613710 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2012 |
publisher | Taylor and Francis |
record_format | invenio |
spelling | cern-16137102021-04-21T22:11:00Zhttp://cds.cern.ch/record/1613710engRoberts, SteveCharacter animation fundamentals: developing skills for 2D and 3D character animationComputing and ComputersExpand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality wTaylor and Francisoai:cds.cern.ch:16137102012 |
spellingShingle | Computing and Computers Roberts, Steve Character animation fundamentals: developing skills for 2D and 3D character animation |
title | Character animation fundamentals: developing skills for 2D and 3D character animation |
title_full | Character animation fundamentals: developing skills for 2D and 3D character animation |
title_fullStr | Character animation fundamentals: developing skills for 2D and 3D character animation |
title_full_unstemmed | Character animation fundamentals: developing skills for 2D and 3D character animation |
title_short | Character animation fundamentals: developing skills for 2D and 3D character animation |
title_sort | character animation fundamentals: developing skills for 2d and 3d character animation |
topic | Computing and Computers |
url | http://cds.cern.ch/record/1613710 |
work_keys_str_mv | AT robertssteve characteranimationfundamentalsdevelopingskillsfor2dand3dcharacteranimation |