Cargando…
Digital creature rigging: the art and science of CG creature setup in 3ds max
Autor principal: | |
---|---|
Lenguaje: | eng |
Publicado: |
Focal Press
2013
|
Materias: | |
Acceso en línea: | http://cds.cern.ch/record/1623504 |
_version_ | 1780933410768814080 |
---|---|
author | Jones, Stewart |
author_facet | Jones, Stewart |
author_sort | Jones, Stewart |
collection | CERN |
id | cern-1623504 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2013 |
publisher | Focal Press |
record_format | invenio |
spelling | cern-16235042021-04-21T21:47:12Zhttp://cds.cern.ch/record/1623504engJones, StewartDigital creature rigging: the art and science of CG creature setup in 3ds maxComputing and ComputersFocal Pressoai:cds.cern.ch:16235042013 |
spellingShingle | Computing and Computers Jones, Stewart Digital creature rigging: the art and science of CG creature setup in 3ds max |
title | Digital creature rigging: the art and science of CG creature setup in 3ds max |
title_full | Digital creature rigging: the art and science of CG creature setup in 3ds max |
title_fullStr | Digital creature rigging: the art and science of CG creature setup in 3ds max |
title_full_unstemmed | Digital creature rigging: the art and science of CG creature setup in 3ds max |
title_short | Digital creature rigging: the art and science of CG creature setup in 3ds max |
title_sort | digital creature rigging: the art and science of cg creature setup in 3ds max |
topic | Computing and Computers |
url | http://cds.cern.ch/record/1623504 |
work_keys_str_mv | AT jonesstewart digitalcreatureriggingtheartandscienceofcgcreaturesetupin3dsmax |