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The Java Series. GUI Building with Swing
<!--HTML-->The Swing Java package contains all the components that you expect to see in a modern User Interface, from buttons that contain pictures to trees and grids. It is a big library but it's designed to have the appropriate complexity for the task at hand - if something is simple yo...
Autor principal: | |
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Lenguaje: | eng |
Publicado: |
2000
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/1748446 |
Sumario: | <!--HTML-->The Swing Java package contains all the components that you expect to see in a modern User Interface, from buttons that contain pictures to trees and grids. It is a big library but it's designed to have the appropriate complexity for the task at hand - if something is simple you don't have to write much code to get it done, but if you want the power to manipulate and deeply customise it you also have it.
This tutorial will introduce you to the basic set of components that Swing provides and to the mechanisms behind them. It will provide an overview of what you can do with Swing, even if you are new to GUI
programming. However, if you want to follow closely the mechanisms behind what's being explained, it is convenient to have some basic knowledge of the main concepts of Java AWT (class hierarchy and event
model) as provided by the previous tutorial of the Java Series.
<BR><BR><I>Organiser(s): M.Marquina and R.Ramos /IT-User Support</I> |
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