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Introduction to game design, prototyping, and development: from concept to playable game-with Unity and C#
Autor principal: | |
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Lenguaje: | eng |
Publicado: |
Addison-Wesley
2015
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Acceso en línea: | http://cds.cern.ch/record/1749747 |
_version_ | 1780943080582545408 |
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author | Gibson, Jeremy |
author_facet | Gibson, Jeremy |
author_sort | Gibson, Jeremy |
collection | CERN |
id | cern-1749747 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2015 |
publisher | Addison-Wesley |
record_format | invenio |
spelling | cern-17497472021-04-21T20:54:07Zhttp://cds.cern.ch/record/1749747engGibson, JeremyIntroduction to game design, prototyping, and development: from concept to playable game-with Unity and C#Computing and ComputersAddison-Wesleyoai:cds.cern.ch:17497472015 |
spellingShingle | Computing and Computers Gibson, Jeremy Introduction to game design, prototyping, and development: from concept to playable game-with Unity and C# |
title | Introduction to game design, prototyping, and development: from concept to playable game-with Unity and C# |
title_full | Introduction to game design, prototyping, and development: from concept to playable game-with Unity and C# |
title_fullStr | Introduction to game design, prototyping, and development: from concept to playable game-with Unity and C# |
title_full_unstemmed | Introduction to game design, prototyping, and development: from concept to playable game-with Unity and C# |
title_short | Introduction to game design, prototyping, and development: from concept to playable game-with Unity and C# |
title_sort | introduction to game design, prototyping, and development: from concept to playable game-with unity and c# |
topic | Computing and Computers |
url | http://cds.cern.ch/record/1749747 |
work_keys_str_mv | AT gibsonjeremy introductiontogamedesignprototypinganddevelopmentfromconcepttoplayablegamewithunityandc |