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Introduction to game design, prototyping, and development: from concept to playable game-with Unity and C#

Detalles Bibliográficos
Autor principal: Gibson, Jeremy
Lenguaje:eng
Publicado: Addison-Wesley 2015
Materias:
Acceso en línea:http://cds.cern.ch/record/1749747
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author Gibson, Jeremy
author_facet Gibson, Jeremy
author_sort Gibson, Jeremy
collection CERN
id cern-1749747
institution Organización Europea para la Investigación Nuclear
language eng
publishDate 2015
publisher Addison-Wesley
record_format invenio
spelling cern-17497472021-04-21T20:54:07Zhttp://cds.cern.ch/record/1749747engGibson, JeremyIntroduction to game design, prototyping, and development: from concept to playable game-with Unity and C#Computing and ComputersAddison-Wesleyoai:cds.cern.ch:17497472015
spellingShingle Computing and Computers
Gibson, Jeremy
Introduction to game design, prototyping, and development: from concept to playable game-with Unity and C#
title Introduction to game design, prototyping, and development: from concept to playable game-with Unity and C#
title_full Introduction to game design, prototyping, and development: from concept to playable game-with Unity and C#
title_fullStr Introduction to game design, prototyping, and development: from concept to playable game-with Unity and C#
title_full_unstemmed Introduction to game design, prototyping, and development: from concept to playable game-with Unity and C#
title_short Introduction to game design, prototyping, and development: from concept to playable game-with Unity and C#
title_sort introduction to game design, prototyping, and development: from concept to playable game-with unity and c#
topic Computing and Computers
url http://cds.cern.ch/record/1749747
work_keys_str_mv AT gibsonjeremy introductiontogamedesignprototypinganddevelopmentfromconcepttoplayablegamewithunityandc