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Game physics
""Game Physics, 2nd Edition"" provides clear descriptions of the mathematics and algorithms needed to create a powerful physics engine - while providing a solid reference for all of the math you will encounter anywhere in game development: quaternions, linear algebra, and calculu...
Autor principal: | Eberly, David H |
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Lenguaje: | eng |
Publicado: |
Taylor and Francis
2010
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/1956230 |
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