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Physics Simulations of fluids - a brief overview of Phoenix FD
<!--HTML--><p align="justify">The presentation will briefly describe the simulation and rendering of fluids with Phoenix FD, and then proceed into implementation details. We will present our methods of parallelizing the core simulation algorithms and our utilization of the GPU....
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Lenguaje: | eng |
Publicado: |
2014
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/1967426 |
Sumario: | <!--HTML--><p align="justify">The presentation will briefly describe the simulation and rendering of fluids with Phoenix FD, and then proceed into implementation details. We will present our methods of parallelizing the core simulation algorithms and our utilization of the GPU. We will also show how we take advantage of computational fluid dynamics specifics in order to speed up the preview and final rendering, thus achieving a quick pipeline for the creation of various visual effects.</p>
<h4>About the speakers</h4>
<p align="justify">Ivaylo Iliev is a Senior Software developer at Chaos Group and is the creator of the Phoenix FD simulator for fluid effects. He has a strong interest in physics and has worked on military simulators before focusing on visual effects. He has a Master?s degree from the Varna Technical University.</p>
<p align="justify">Svetlin Nikolov is a Senior Software developer at Chaos Group with keen interest in physics and artificial intelligence and 7 years of experience in the software industry. He comes from a game development background with a focus on AI, networking and rendering. He has been a part of the Phoenix FD team for 2 years, working on various fluid dynamics and rendering algorithms, optimization, usability and general programming. He has a Master's degree in Computer Systems and Technology from the Technical University of Sofia.</p>
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