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Fusion of smart, multimedia and computer gaming technologies: research, systems and perspectives
This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include: · Smart Gamification and Smart Serious Games. · Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia techn...
Autores principales: | , , , |
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Lenguaje: | eng |
Publicado: |
Springer
2015
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Materias: | |
Acceso en línea: | https://dx.doi.org/10.1007/978-3-319-14645-4 http://cds.cern.ch/record/1996664 |
_version_ | 1780945878486351872 |
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author | Sharma, Dharmendra Favorskaya, Margarita Jain, Lakhmi Howlett, Robert |
author_facet | Sharma, Dharmendra Favorskaya, Margarita Jain, Lakhmi Howlett, Robert |
author_sort | Sharma, Dharmendra |
collection | CERN |
description | This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include: · Smart Gamification and Smart Serious Games. · Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology. · Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach. · Evaluation of Student Knowledge using an e-Learning Framework. · The iTEC Eduteka. · 3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies. · Fusion of multimedia and mobile technology in audioguides for Museums and Exhibitions: from Bluetooth Push to Web Pull. The book is directed to researchers, students and software developers working in the areas of education and information technologies. |
id | cern-1996664 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2015 |
publisher | Springer |
record_format | invenio |
spelling | cern-19966642021-04-21T20:27:00Zdoi:10.1007/978-3-319-14645-4http://cds.cern.ch/record/1996664engSharma, DharmendraFavorskaya, MargaritaJain, LakhmiHowlett, RobertFusion of smart, multimedia and computer gaming technologies: research, systems and perspectivesEngineering This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include: · Smart Gamification and Smart Serious Games. · Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology. · Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach. · Evaluation of Student Knowledge using an e-Learning Framework. · The iTEC Eduteka. · 3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies. · Fusion of multimedia and mobile technology in audioguides for Museums and Exhibitions: from Bluetooth Push to Web Pull. The book is directed to researchers, students and software developers working in the areas of education and information technologies. Springeroai:cds.cern.ch:19966642015 |
spellingShingle | Engineering Sharma, Dharmendra Favorskaya, Margarita Jain, Lakhmi Howlett, Robert Fusion of smart, multimedia and computer gaming technologies: research, systems and perspectives |
title | Fusion of smart, multimedia and computer gaming technologies: research, systems and perspectives |
title_full | Fusion of smart, multimedia and computer gaming technologies: research, systems and perspectives |
title_fullStr | Fusion of smart, multimedia and computer gaming technologies: research, systems and perspectives |
title_full_unstemmed | Fusion of smart, multimedia and computer gaming technologies: research, systems and perspectives |
title_short | Fusion of smart, multimedia and computer gaming technologies: research, systems and perspectives |
title_sort | fusion of smart, multimedia and computer gaming technologies: research, systems and perspectives |
topic | Engineering |
url | https://dx.doi.org/10.1007/978-3-319-14645-4 http://cds.cern.ch/record/1996664 |
work_keys_str_mv | AT sharmadharmendra fusionofsmartmultimediaandcomputergamingtechnologiesresearchsystemsandperspectives AT favorskayamargarita fusionofsmartmultimediaandcomputergamingtechnologiesresearchsystemsandperspectives AT jainlakhmi fusionofsmartmultimediaandcomputergamingtechnologiesresearchsystemsandperspectives AT howlettrobert fusionofsmartmultimediaandcomputergamingtechnologiesresearchsystemsandperspectives |