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Polygon mesh processing

Geometry processing, or mesh processing, is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation, and transmission of complex 3D models. Ap...

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Detalles Bibliográficos
Autores principales: Botsch, Mario, Kobbelt, Leif, Pauly, Mark, Alliez, Pierre, Levy, Bruno
Lenguaje:eng
Publicado: CRC Press 2010
Materias:
Acceso en línea:http://cds.cern.ch/record/2009770
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author Botsch, Mario
Kobbelt, Leif
Pauly, Mark
Alliez, Pierre
Levy, Bruno
author_facet Botsch, Mario
Kobbelt, Leif
Pauly, Mark
Alliez, Pierre
Levy, Bruno
author_sort Botsch, Mario
collection CERN
description Geometry processing, or mesh processing, is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation, and transmission of complex 3D models. Applications of geometry processing algorithms already cover a wide range of areas from multimedia, entertainment, and classical computer-aided design, to biomedical computing, reverse engineering, and scientific computing. Over the last several years, triangle meshes have become increasingly popular,
id cern-2009770
institution Organización Europea para la Investigación Nuclear
language eng
publishDate 2010
publisher CRC Press
record_format invenio
spelling cern-20097702021-04-21T20:21:39Zhttp://cds.cern.ch/record/2009770engBotsch, MarioKobbelt, LeifPauly, MarkAlliez, PierreLevy, BrunoPolygon mesh processingMathematical Physics and MathematicsGeometry processing, or mesh processing, is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation, and transmission of complex 3D models. Applications of geometry processing algorithms already cover a wide range of areas from multimedia, entertainment, and classical computer-aided design, to biomedical computing, reverse engineering, and scientific computing. Over the last several years, triangle meshes have become increasingly popular,CRC Pressoai:cds.cern.ch:20097702010
spellingShingle Mathematical Physics and Mathematics
Botsch, Mario
Kobbelt, Leif
Pauly, Mark
Alliez, Pierre
Levy, Bruno
Polygon mesh processing
title Polygon mesh processing
title_full Polygon mesh processing
title_fullStr Polygon mesh processing
title_full_unstemmed Polygon mesh processing
title_short Polygon mesh processing
title_sort polygon mesh processing
topic Mathematical Physics and Mathematics
url http://cds.cern.ch/record/2009770
work_keys_str_mv AT botschmario polygonmeshprocessing
AT kobbeltleif polygonmeshprocessing
AT paulymark polygonmeshprocessing
AT alliezpierre polygonmeshprocessing
AT levybruno polygonmeshprocessing