Cargando…
Learn C++ for game development
An Apress entry on C++ skills accumulation book for Game developers. Retail/Trade sales potential exists in addition to the more likely sales to come from books as database engines as both C++ and Game Development are relevant terms. Charles River Media book out of print or no longer supported di...
Autor principal: | |
---|---|
Lenguaje: | eng |
Publicado: |
Apress
2014
|
Materias: | |
Acceso en línea: | http://cds.cern.ch/record/2009797 |
_version_ | 1780946462743461888 |
---|---|
author | Sutherland, Bruce |
author_facet | Sutherland, Bruce |
author_sort | Sutherland, Bruce |
collection | CERN |
description | An Apress entry on C++ skills accumulation book for Game developers. Retail/Trade sales potential exists in addition to the more likely sales to come from books as database engines as both C++ and Game Development are relevant terms. Charles River Media book out of print or no longer supported directly by the Publisher/sold direct by Publisher on Amazon anymore. This Apress book takes its place at least. Author is an expert game developer/programmer. C++ is still the primary programming language that the majority of game applications/apps rely upon in today's market. |
id | cern-2009797 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2014 |
publisher | Apress |
record_format | invenio |
spelling | cern-20097972021-04-21T20:21:35Zhttp://cds.cern.ch/record/2009797engSutherland, BruceLearn C++ for game developmentComputing and Computers An Apress entry on C++ skills accumulation book for Game developers. Retail/Trade sales potential exists in addition to the more likely sales to come from books as database engines as both C++ and Game Development are relevant terms. Charles River Media book out of print or no longer supported directly by the Publisher/sold direct by Publisher on Amazon anymore. This Apress book takes its place at least. Author is an expert game developer/programmer. C++ is still the primary programming language that the majority of game applications/apps rely upon in today's market. Apressoai:cds.cern.ch:20097972014 |
spellingShingle | Computing and Computers Sutherland, Bruce Learn C++ for game development |
title | Learn C++ for game development |
title_full | Learn C++ for game development |
title_fullStr | Learn C++ for game development |
title_full_unstemmed | Learn C++ for game development |
title_short | Learn C++ for game development |
title_sort | learn c++ for game development |
topic | Computing and Computers |
url | http://cds.cern.ch/record/2009797 |
work_keys_str_mv | AT sutherlandbruce learncforgamedevelopment |