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The complete guide to blender graphics: computer modeling and animation
Smoothly Leads Users into the Subject of Computer Graphics through the Blender GUIBlender, the free and open source 3D computer modeling and animation program, allows users to create and animate models and figures in scenes, compile feature movies, and interact with the models and create video games...
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Lenguaje: | eng |
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CRC Press
2014
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Acceso en línea: | http://cds.cern.ch/record/2018917 |
_version_ | 1780946771306872832 |
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author | Blain, John M |
author_facet | Blain, John M |
author_sort | Blain, John M |
collection | CERN |
description | Smoothly Leads Users into the Subject of Computer Graphics through the Blender GUIBlender, the free and open source 3D computer modeling and animation program, allows users to create and animate models and figures in scenes, compile feature movies, and interact with the models and create video games. Reflecting the latest version of Blender, The Complete Guide to Blender Graphics: Computer Modeling & Animation, 2nd Edition helps beginners learn the basics of computer animation using this versatile graphics program. This edition incorporates many new features of Blender, including developments |
id | cern-2018917 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2014 |
publisher | CRC Press |
record_format | invenio |
spelling | cern-20189172020-07-16T20:01:53Zhttp://cds.cern.ch/record/2018917engBlain, John MThe complete guide to blender graphics: computer modeling and animationComputing and ComputersSmoothly Leads Users into the Subject of Computer Graphics through the Blender GUIBlender, the free and open source 3D computer modeling and animation program, allows users to create and animate models and figures in scenes, compile feature movies, and interact with the models and create video games. Reflecting the latest version of Blender, The Complete Guide to Blender Graphics: Computer Modeling & Animation, 2nd Edition helps beginners learn the basics of computer animation using this versatile graphics program. This edition incorporates many new features of Blender, including developmentsCRC Pressoai:cds.cern.ch:20189172014 |
spellingShingle | Computing and Computers Blain, John M The complete guide to blender graphics: computer modeling and animation |
title | The complete guide to blender graphics: computer modeling and animation |
title_full | The complete guide to blender graphics: computer modeling and animation |
title_fullStr | The complete guide to blender graphics: computer modeling and animation |
title_full_unstemmed | The complete guide to blender graphics: computer modeling and animation |
title_short | The complete guide to blender graphics: computer modeling and animation |
title_sort | complete guide to blender graphics: computer modeling and animation |
topic | Computing and Computers |
url | http://cds.cern.ch/record/2018917 |
work_keys_str_mv | AT blainjohnm thecompleteguidetoblendergraphicscomputermodelingandanimation AT blainjohnm completeguidetoblendergraphicscomputermodelingandanimation |