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Game development and simulation with unreal technology
Game Development and Simulation with Unreal Technology explores the use of Unreal Engine 4 (UE4) for the development of real-time digital interactive contents to be used in computerized games or simulations. The engine is considered in three main iterations: from the basic use of the engine to build...
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Lenguaje: | eng |
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CRC Press
2015
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Acceso en línea: | http://cds.cern.ch/record/2050044 |
_version_ | 1780948064297549824 |
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author | Tavakkoli, Alireza |
author_facet | Tavakkoli, Alireza |
author_sort | Tavakkoli, Alireza |
collection | CERN |
description | Game Development and Simulation with Unreal Technology explores the use of Unreal Engine 4 (UE4) for the development of real-time digital interactive contents to be used in computerized games or simulations. The engine is considered in three main iterations: from the basic use of the engine to build games and simulation content out of the box, to intermediate design of interactive content by building on the pre-supplied contents from the base engine, and through advanced implementations geared toward a comprehensive understanding of the power of the Unreal Engine. This is one of the first book |
id | cern-2050044 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2015 |
publisher | CRC Press |
record_format | invenio |
spelling | cern-20500442021-04-21T20:06:38Zhttp://cds.cern.ch/record/2050044engTavakkoli, AlirezaGame development and simulation with unreal technologyOther SubjectsGame Development and Simulation with Unreal Technology explores the use of Unreal Engine 4 (UE4) for the development of real-time digital interactive contents to be used in computerized games or simulations. The engine is considered in three main iterations: from the basic use of the engine to build games and simulation content out of the box, to intermediate design of interactive content by building on the pre-supplied contents from the base engine, and through advanced implementations geared toward a comprehensive understanding of the power of the Unreal Engine. This is one of the first bookCRC Pressoai:cds.cern.ch:20500442015 |
spellingShingle | Other Subjects Tavakkoli, Alireza Game development and simulation with unreal technology |
title | Game development and simulation with unreal technology |
title_full | Game development and simulation with unreal technology |
title_fullStr | Game development and simulation with unreal technology |
title_full_unstemmed | Game development and simulation with unreal technology |
title_short | Game development and simulation with unreal technology |
title_sort | game development and simulation with unreal technology |
topic | Other Subjects |
url | http://cds.cern.ch/record/2050044 |
work_keys_str_mv | AT tavakkolialireza gamedevelopmentandsimulationwithunrealtechnology |