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LibGDX game development by example: learn how to create your very own game using the LibGDX cross-platform network
Autor principal: | |
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Lenguaje: | eng |
Publicado: |
Packt Publ.
2015
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/2060238 |
_version_ | 1780948472638210048 |
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author | Cook, James |
author_facet | Cook, James |
author_sort | Cook, James |
collection | CERN |
id | cern-2060238 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2015 |
publisher | Packt Publ. |
record_format | invenio |
spelling | cern-20602382021-04-21T20:04:05Zhttp://cds.cern.ch/record/2060238engCook, JamesLibGDX game development by example: learn how to create your very own game using the LibGDX cross-platform networkComputing and ComputersPackt Publ.oai:cds.cern.ch:20602382015 |
spellingShingle | Computing and Computers Cook, James LibGDX game development by example: learn how to create your very own game using the LibGDX cross-platform network |
title | LibGDX game development by example: learn how to create your very own game using the LibGDX cross-platform network |
title_full | LibGDX game development by example: learn how to create your very own game using the LibGDX cross-platform network |
title_fullStr | LibGDX game development by example: learn how to create your very own game using the LibGDX cross-platform network |
title_full_unstemmed | LibGDX game development by example: learn how to create your very own game using the LibGDX cross-platform network |
title_short | LibGDX game development by example: learn how to create your very own game using the LibGDX cross-platform network |
title_sort | libgdx game development by example: learn how to create your very own game using the libgdx cross-platform network |
topic | Computing and Computers |
url | http://cds.cern.ch/record/2060238 |
work_keys_str_mv | AT cookjames libgdxgamedevelopmentbyexamplelearnhowtocreateyourveryowngameusingthelibgdxcrossplatformnetwork |