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Procedural content generation for Unity game development: harness the power of procedural content generation to design unique games with Unity
Autor principal: | |
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Lenguaje: | eng |
Publicado: |
Packt Publ.
2016
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Acceso en línea: | http://cds.cern.ch/record/2133971 |
_version_ | 1780949875247022080 |
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author | Watkins, Ryan |
author_facet | Watkins, Ryan |
author_sort | Watkins, Ryan |
collection | CERN |
id | cern-2133971 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2016 |
publisher | Packt Publ. |
record_format | invenio |
spelling | cern-21339712021-04-21T19:47:02Zhttp://cds.cern.ch/record/2133971engWatkins, RyanProcedural content generation for Unity game development: harness the power of procedural content generation to design unique games with UnityComputing and ComputersPackt Publ.oai:cds.cern.ch:21339712016 |
spellingShingle | Computing and Computers Watkins, Ryan Procedural content generation for Unity game development: harness the power of procedural content generation to design unique games with Unity |
title | Procedural content generation for Unity game development: harness the power of procedural content generation to design unique games with Unity |
title_full | Procedural content generation for Unity game development: harness the power of procedural content generation to design unique games with Unity |
title_fullStr | Procedural content generation for Unity game development: harness the power of procedural content generation to design unique games with Unity |
title_full_unstemmed | Procedural content generation for Unity game development: harness the power of procedural content generation to design unique games with Unity |
title_short | Procedural content generation for Unity game development: harness the power of procedural content generation to design unique games with Unity |
title_sort | procedural content generation for unity game development: harness the power of procedural content generation to design unique games with unity |
topic | Computing and Computers |
url | http://cds.cern.ch/record/2133971 |
work_keys_str_mv | AT watkinsryan proceduralcontentgenerationforunitygamedevelopmentharnessthepowerofproceduralcontentgenerationtodesignuniquegameswithunity |