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OpenGL game development by example: design and code your own 2D and 3D games efficiently using OpenGL and C++

Detalles Bibliográficos
Autor principal: Madsen, Robert
Lenguaje:eng
Publicado: Packt Publ. 2016
Materias:
Acceso en línea:http://cds.cern.ch/record/2152889
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author Madsen, Robert
author_facet Madsen, Robert
author_sort Madsen, Robert
collection CERN
id cern-2152889
institution Organización Europea para la Investigación Nuclear
language eng
publishDate 2016
publisher Packt Publ.
record_format invenio
spelling cern-21528892021-04-21T19:42:04Zhttp://cds.cern.ch/record/2152889engMadsen, RobertOpenGL game development by example: design and code your own 2D and 3D games efficiently using OpenGL and C++Computing and ComputersPackt Publ.oai:cds.cern.ch:21528892016
spellingShingle Computing and Computers
Madsen, Robert
OpenGL game development by example: design and code your own 2D and 3D games efficiently using OpenGL and C++
title OpenGL game development by example: design and code your own 2D and 3D games efficiently using OpenGL and C++
title_full OpenGL game development by example: design and code your own 2D and 3D games efficiently using OpenGL and C++
title_fullStr OpenGL game development by example: design and code your own 2D and 3D games efficiently using OpenGL and C++
title_full_unstemmed OpenGL game development by example: design and code your own 2D and 3D games efficiently using OpenGL and C++
title_short OpenGL game development by example: design and code your own 2D and 3D games efficiently using OpenGL and C++
title_sort opengl game development by example: design and code your own 2d and 3d games efficiently using opengl and c++
topic Computing and Computers
url http://cds.cern.ch/record/2152889
work_keys_str_mv AT madsenrobert openglgamedevelopmentbyexampledesignandcodeyourown2dand3dgamesefficientlyusingopenglandc