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OpenGL game development by example: design and code your own 2D and 3D games efficiently using OpenGL and C++
Autor principal: | Madsen, Robert |
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Lenguaje: | eng |
Publicado: |
Packt Publ.
2016
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/2152889 |
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