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Game hacking: developing autonomous bots for online games
Autor principal: | |
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Lenguaje: | eng |
Publicado: |
No Starch Press
2016
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/2213197 |
_version_ | 1780951927592321024 |
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author | Cano, Nick |
author_facet | Cano, Nick |
author_sort | Cano, Nick |
collection | CERN |
id | cern-2213197 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2016 |
publisher | No Starch Press |
record_format | invenio |
spelling | cern-22131972021-04-21T19:32:14Zhttp://cds.cern.ch/record/2213197engCano, NickGame hacking: developing autonomous bots for online gamesComputing and ComputersNo Starch Pressoai:cds.cern.ch:22131972016 |
spellingShingle | Computing and Computers Cano, Nick Game hacking: developing autonomous bots for online games |
title | Game hacking: developing autonomous bots for online games |
title_full | Game hacking: developing autonomous bots for online games |
title_fullStr | Game hacking: developing autonomous bots for online games |
title_full_unstemmed | Game hacking: developing autonomous bots for online games |
title_short | Game hacking: developing autonomous bots for online games |
title_sort | game hacking: developing autonomous bots for online games |
topic | Computing and Computers |
url | http://cds.cern.ch/record/2213197 |
work_keys_str_mv | AT canonick gamehackingdevelopingautonomousbotsforonlinegames |