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Handbook of digital games and entertainment technologies
The topics treated in this handbook cover all areas of games and entertainment technologies, such as digital entertainment; technology, design/art, and sociology. The handbook consists of contributions from top class scholars and researchers from the interdisciplinary topic areas. The aim of this h...
Autores principales: | Nakatsu, Ryohei, Rauterberg, Matthias, Ciancarini, Paolo |
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Lenguaje: | eng |
Publicado: |
Springer
2017
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Materias: | |
Acceso en línea: | https://dx.doi.org/10.1007/978-981-4560-50-4 http://cds.cern.ch/record/2240572 |
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