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ATLAS simulation using real data: Embedding and overlay

For some physics processes studied with the ATLAS detector, a more accurate simulation in some respects can be achieved by including real data into simulated events, with substantial potential improvements in the CPU, disk space, and memory usage of the standard simulation configuration, at the cost...

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Detalles Bibliográficos
Autor principal: Haas, Andrew
Lenguaje:eng
Publicado: 2017
Materias:
Acceso en línea:https://dx.doi.org/10.1088/1742-6596/898/4/042004
http://cds.cern.ch/record/2240699
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author Haas, Andrew
author_facet Haas, Andrew
author_sort Haas, Andrew
collection CERN
description For some physics processes studied with the ATLAS detector, a more accurate simulation in some respects can be achieved by including real data into simulated events, with substantial potential improvements in the CPU, disk space, and memory usage of the standard simulation configuration, at the cost of significant database and networking challenges. Real proton-proton background events can be overlaid (at the detector digitization output stage) on a simulated hard-scatter process, to account for pileup background (from nearby bunch crossings), cavern background, and detector noise. A similar method is used to account for the large underlying event from heavy ion collisions, rather than directly simulating the full collision. Embedding replaces the muons found in Z→μμ decays in data with simulated taus at the same 4-momenta, thus preserving the underlying event and pileup from the original data event. In all these cases, care must be taken to exactly match detector conditions (beamspot, magnetic fields, alignments, dead sensors, etc.) between the real data event and the simulation. We will discuss the status of these overlay and embedding techniques within ATLAS software and computing.
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institution Organización Europea para la Investigación Nuclear
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publishDate 2017
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spelling cern-22406992019-10-15T15:16:59Zdoi:10.1088/1742-6596/898/4/042004http://cds.cern.ch/record/2240699engHaas, AndrewATLAS simulation using real data: Embedding and overlayParticle Physics - ExperimentFor some physics processes studied with the ATLAS detector, a more accurate simulation in some respects can be achieved by including real data into simulated events, with substantial potential improvements in the CPU, disk space, and memory usage of the standard simulation configuration, at the cost of significant database and networking challenges. Real proton-proton background events can be overlaid (at the detector digitization output stage) on a simulated hard-scatter process, to account for pileup background (from nearby bunch crossings), cavern background, and detector noise. A similar method is used to account for the large underlying event from heavy ion collisions, rather than directly simulating the full collision. Embedding replaces the muons found in Z→μμ decays in data with simulated taus at the same 4-momenta, thus preserving the underlying event and pileup from the original data event. In all these cases, care must be taken to exactly match detector conditions (beamspot, magnetic fields, alignments, dead sensors, etc.) between the real data event and the simulation. We will discuss the status of these overlay and embedding techniques within ATLAS software and computing.ATL-SOFT-PROC-2017-009oai:cds.cern.ch:22406992017-01-08
spellingShingle Particle Physics - Experiment
Haas, Andrew
ATLAS simulation using real data: Embedding and overlay
title ATLAS simulation using real data: Embedding and overlay
title_full ATLAS simulation using real data: Embedding and overlay
title_fullStr ATLAS simulation using real data: Embedding and overlay
title_full_unstemmed ATLAS simulation using real data: Embedding and overlay
title_short ATLAS simulation using real data: Embedding and overlay
title_sort atlas simulation using real data: embedding and overlay
topic Particle Physics - Experiment
url https://dx.doi.org/10.1088/1742-6596/898/4/042004
http://cds.cern.ch/record/2240699
work_keys_str_mv AT haasandrew atlassimulationusingrealdataembeddingandoverlay