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Models in cooperative game theory: crisp, fuzzy, and multi-choice games
This book investigates models in cooperative game theory in which the players have the possibility to cooperate partially. In a crisp game the agents are either fully involved or not involved at all in coperation with some other agents, while in a fuzzy game players are allowed to cooperate with inf...
Autores principales: | , , |
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Lenguaje: | eng |
Publicado: |
Springer
2005
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/2269115 |
_version_ | 1780954698705010688 |
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author | Branzei, Rodica Dimitrov, Dinko Tijs, Stef |
author_facet | Branzei, Rodica Dimitrov, Dinko Tijs, Stef |
author_sort | Branzei, Rodica |
collection | CERN |
description | This book investigates models in cooperative game theory in which the players have the possibility to cooperate partially. In a crisp game the agents are either fully involved or not involved at all in coperation with some other agents, while in a fuzzy game players are allowed to cooperate with infinite many different participation levels, varying from non-cooperation to full cooperation. A multi-choice game describes the intermediate case in which each player may have a fixed number of activity levels. Different set and one-point solution concepts for these games are presented. The propertie |
id | cern-2269115 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2005 |
publisher | Springer |
record_format | invenio |
spelling | cern-22691152021-04-21T19:11:18Zhttp://cds.cern.ch/record/2269115engBranzei, RodicaDimitrov, DinkoTijs, StefModels in cooperative game theory: crisp, fuzzy, and multi-choice gamesMathematical Physics and MathematicsThis book investigates models in cooperative game theory in which the players have the possibility to cooperate partially. In a crisp game the agents are either fully involved or not involved at all in coperation with some other agents, while in a fuzzy game players are allowed to cooperate with infinite many different participation levels, varying from non-cooperation to full cooperation. A multi-choice game describes the intermediate case in which each player may have a fixed number of activity levels. Different set and one-point solution concepts for these games are presented. The propertieSpringeroai:cds.cern.ch:22691152005 |
spellingShingle | Mathematical Physics and Mathematics Branzei, Rodica Dimitrov, Dinko Tijs, Stef Models in cooperative game theory: crisp, fuzzy, and multi-choice games |
title | Models in cooperative game theory: crisp, fuzzy, and multi-choice games |
title_full | Models in cooperative game theory: crisp, fuzzy, and multi-choice games |
title_fullStr | Models in cooperative game theory: crisp, fuzzy, and multi-choice games |
title_full_unstemmed | Models in cooperative game theory: crisp, fuzzy, and multi-choice games |
title_short | Models in cooperative game theory: crisp, fuzzy, and multi-choice games |
title_sort | models in cooperative game theory: crisp, fuzzy, and multi-choice games |
topic | Mathematical Physics and Mathematics |
url | http://cds.cern.ch/record/2269115 |
work_keys_str_mv | AT branzeirodica modelsincooperativegametheorycrispfuzzyandmultichoicegames AT dimitrovdinko modelsincooperativegametheorycrispfuzzyandmultichoicegames AT tijsstef modelsincooperativegametheorycrispfuzzyandmultichoicegames |