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Practical game AI programming: create game AI and implement cutting edge AI algorithms from scratch
Autor principal: | |
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Lenguaje: | eng |
Publicado: |
Packt Publishing
2017
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/2277157 |
_version_ | 1780955294045569024 |
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author | DaGraça, Micael |
author_facet | DaGraça, Micael |
author_sort | DaGraça, Micael |
collection | CERN |
id | cern-2277157 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2017 |
publisher | Packt Publishing |
record_format | invenio |
spelling | cern-22771572021-04-21T19:07:51Zhttp://cds.cern.ch/record/2277157engDaGraça, MicaelPractical game AI programming: create game AI and implement cutting edge AI algorithms from scratchComputing and ComputersPackt Publishingoai:cds.cern.ch:22771572017 |
spellingShingle | Computing and Computers DaGraça, Micael Practical game AI programming: create game AI and implement cutting edge AI algorithms from scratch |
title | Practical game AI programming: create game AI and implement cutting edge AI algorithms from scratch |
title_full | Practical game AI programming: create game AI and implement cutting edge AI algorithms from scratch |
title_fullStr | Practical game AI programming: create game AI and implement cutting edge AI algorithms from scratch |
title_full_unstemmed | Practical game AI programming: create game AI and implement cutting edge AI algorithms from scratch |
title_short | Practical game AI programming: create game AI and implement cutting edge AI algorithms from scratch |
title_sort | practical game ai programming: create game ai and implement cutting edge ai algorithms from scratch |
topic | Computing and Computers |
url | http://cds.cern.ch/record/2277157 |
work_keys_str_mv | AT dagracamicael practicalgameaiprogrammingcreategameaiandimplementcuttingedgeaialgorithmsfromscratch |