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Game audio development with Unity 5.X: design a blockbuster game soundtrack with Unity 5.X
Autor principal: | |
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Lenguaje: | eng |
Publicado: |
Packt Publishing
2017
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/2277176 |
_version_ | 1780955297884405760 |
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author | Lanham, Micheal |
author_facet | Lanham, Micheal |
author_sort | Lanham, Micheal |
collection | CERN |
id | cern-2277176 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2017 |
publisher | Packt Publishing |
record_format | invenio |
spelling | cern-22771762021-04-21T19:07:48Zhttp://cds.cern.ch/record/2277176engLanham, MichealGame audio development with Unity 5.X: design a blockbuster game soundtrack with Unity 5.XComputing and ComputersPackt Publishingoai:cds.cern.ch:22771762017 |
spellingShingle | Computing and Computers Lanham, Micheal Game audio development with Unity 5.X: design a blockbuster game soundtrack with Unity 5.X |
title | Game audio development with Unity 5.X: design a blockbuster game soundtrack with Unity 5.X |
title_full | Game audio development with Unity 5.X: design a blockbuster game soundtrack with Unity 5.X |
title_fullStr | Game audio development with Unity 5.X: design a blockbuster game soundtrack with Unity 5.X |
title_full_unstemmed | Game audio development with Unity 5.X: design a blockbuster game soundtrack with Unity 5.X |
title_short | Game audio development with Unity 5.X: design a blockbuster game soundtrack with Unity 5.X |
title_sort | game audio development with unity 5.x: design a blockbuster game soundtrack with unity 5.x |
topic | Computing and Computers |
url | http://cds.cern.ch/record/2277176 |
work_keys_str_mv | AT lanhammicheal gameaudiodevelopmentwithunity5xdesignablockbustergamesoundtrackwithunity5x |