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Models in cooperative game theory

This book investigates models in cooperative game theory in which the players have the possibility to cooperate partially. In a crisp game the agents are either fully involved or not involved at all in cooperation with some other agents, while in a fuzzy game players are allowed to cooperate with in...

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Detalles Bibliográficos
Autores principales: Branzei, Rodica, Dimitrov, Dinko, Tijs, Stef
Lenguaje:eng
Publicado: Springer 2008
Materias:
XX
Acceso en línea:http://cds.cern.ch/record/2283318
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author Branzei, Rodica
Dimitrov, Dinko
Tijs, Stef
author_facet Branzei, Rodica
Dimitrov, Dinko
Tijs, Stef
author_sort Branzei, Rodica
collection CERN
description This book investigates models in cooperative game theory in which the players have the possibility to cooperate partially. In a crisp game the agents are either fully involved or not involved at all in cooperation with some other agents, while in a fuzzy game players are allowed to cooperate with infinite many different participation levels, varying from non-cooperation to full cooperation. A multi-choice game describes the intermediate case in which each player may have a fixed number of activity levels. Different set and one-point solution concepts for these games are presented. The properties of these solution concepts and their interrelations on several classes of crisp, fuzzy, and multi-choice games are studied. Applications of the investigated models to many economic situations are indicated as well. The second edition is highly enlarged and contains new results and additional sections in the different chapters as well as one new chapter.
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institution Organización Europea para la Investigación Nuclear
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publishDate 2008
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spelling cern-22833182021-04-21T19:04:25Zhttp://cds.cern.ch/record/2283318engBranzei, RodicaDimitrov, DinkoTijs, StefModels in cooperative game theoryXXThis book investigates models in cooperative game theory in which the players have the possibility to cooperate partially. In a crisp game the agents are either fully involved or not involved at all in cooperation with some other agents, while in a fuzzy game players are allowed to cooperate with infinite many different participation levels, varying from non-cooperation to full cooperation. A multi-choice game describes the intermediate case in which each player may have a fixed number of activity levels. Different set and one-point solution concepts for these games are presented. The properties of these solution concepts and their interrelations on several classes of crisp, fuzzy, and multi-choice games are studied. Applications of the investigated models to many economic situations are indicated as well. The second edition is highly enlarged and contains new results and additional sections in the different chapters as well as one new chapter.Springeroai:cds.cern.ch:22833182008
spellingShingle XX
Branzei, Rodica
Dimitrov, Dinko
Tijs, Stef
Models in cooperative game theory
title Models in cooperative game theory
title_full Models in cooperative game theory
title_fullStr Models in cooperative game theory
title_full_unstemmed Models in cooperative game theory
title_short Models in cooperative game theory
title_sort models in cooperative game theory
topic XX
url http://cds.cern.ch/record/2283318
work_keys_str_mv AT branzeirodica modelsincooperativegametheory
AT dimitrovdinko modelsincooperativegametheory
AT tijsstef modelsincooperativegametheory