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Introduction to game design, prototyping, and development: from concept to playable game with Unity and C#
Autor principal: | |
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Lenguaje: | eng |
Publicado: |
Addison-Wesley
2018
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Acceso en línea: | http://cds.cern.ch/record/2288413 |
_version_ | 1780956136988475392 |
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author | Gibson Bond, Jeremy |
author_facet | Gibson Bond, Jeremy |
author_sort | Gibson Bond, Jeremy |
collection | CERN |
id | cern-2288413 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2018 |
publisher | Addison-Wesley |
record_format | invenio |
spelling | cern-22884132021-04-21T19:02:55Zhttp://cds.cern.ch/record/2288413engGibson Bond, JeremyIntroduction to game design, prototyping, and development: from concept to playable game with Unity and C#Computing and ComputersAddison-Wesleyoai:cds.cern.ch:22884132018 |
spellingShingle | Computing and Computers Gibson Bond, Jeremy Introduction to game design, prototyping, and development: from concept to playable game with Unity and C# |
title | Introduction to game design, prototyping, and development: from concept to playable game with Unity and C# |
title_full | Introduction to game design, prototyping, and development: from concept to playable game with Unity and C# |
title_fullStr | Introduction to game design, prototyping, and development: from concept to playable game with Unity and C# |
title_full_unstemmed | Introduction to game design, prototyping, and development: from concept to playable game with Unity and C# |
title_short | Introduction to game design, prototyping, and development: from concept to playable game with Unity and C# |
title_sort | introduction to game design, prototyping, and development: from concept to playable game with unity and c# |
topic | Computing and Computers |
url | http://cds.cern.ch/record/2288413 |
work_keys_str_mv | AT gibsonbondjeremy introductiontogamedesignprototypinganddevelopmentfromconcepttoplayablegamewithunityandc |