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Introduction to game design, prototyping, and development: from concept to playable game with Unity and C#

Detalles Bibliográficos
Autor principal: Gibson Bond, Jeremy
Lenguaje:eng
Publicado: Addison-Wesley 2018
Materias:
Acceso en línea:http://cds.cern.ch/record/2288413
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author Gibson Bond, Jeremy
author_facet Gibson Bond, Jeremy
author_sort Gibson Bond, Jeremy
collection CERN
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institution Organización Europea para la Investigación Nuclear
language eng
publishDate 2018
publisher Addison-Wesley
record_format invenio
spelling cern-22884132021-04-21T19:02:55Zhttp://cds.cern.ch/record/2288413engGibson Bond, JeremyIntroduction to game design, prototyping, and development: from concept to playable game with Unity and C#Computing and ComputersAddison-Wesleyoai:cds.cern.ch:22884132018
spellingShingle Computing and Computers
Gibson Bond, Jeremy
Introduction to game design, prototyping, and development: from concept to playable game with Unity and C#
title Introduction to game design, prototyping, and development: from concept to playable game with Unity and C#
title_full Introduction to game design, prototyping, and development: from concept to playable game with Unity and C#
title_fullStr Introduction to game design, prototyping, and development: from concept to playable game with Unity and C#
title_full_unstemmed Introduction to game design, prototyping, and development: from concept to playable game with Unity and C#
title_short Introduction to game design, prototyping, and development: from concept to playable game with Unity and C#
title_sort introduction to game design, prototyping, and development: from concept to playable game with unity and c#
topic Computing and Computers
url http://cds.cern.ch/record/2288413
work_keys_str_mv AT gibsonbondjeremy introductiontogamedesignprototypinganddevelopmentfromconcepttoplayablegamewithunityandc