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Programming in Lua

Lua is spreading more and more throughout different areas of software, from embedded systems and mobile devices to the Web and the Internet of Things. Besides, it has a major role in the game industry, where knowledge of Lua has become an indisputable asset. Lua is the language of choice for anyone...

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Detalles Bibliográficos
Autor principal: Ierusalimschy, Roberto
Lenguaje:eng
Publicado: Lua.org 2016
Materias:
Acceso en línea:http://cds.cern.ch/record/2643299
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author Ierusalimschy, Roberto
author_facet Ierusalimschy, Roberto
author_sort Ierusalimschy, Roberto
collection CERN
description Lua is spreading more and more throughout different areas of software, from embedded systems and mobile devices to the Web and the Internet of Things. Besides, it has a major role in the game industry, where knowledge of Lua has become an indisputable asset. Lua is the language of choice for anyone who needs a scripting language that is simple, efficient, extensible, portable, and free. Programming in Lua is the official book about the language, providing a solid base to any programmer who wants to use Lua. Authored by Roberto Ierusalimschy, the chief architect of the language, it covers all aspects of Lua 5---from the basics to its API with C. The book is the main source of programming patterns for Lua, with numerous code examples that help the reader to make the most of Lua's flexibility and powerful mechanisms. Programming in Lua is targeted at people with some programming background, but does not assume any prior knowledge about Lua or other scripting languages. This Fourth Edition updates the book to Lua 5.3 and marks a complete reorganization of the text. Building on his many years of experience teaching Lua, Roberto has restructured the book to present the material in a growing order of complexity, allowing the reader to better absorb the character of the language.
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spelling cern-26432992021-04-21T18:41:00Zhttp://cds.cern.ch/record/2643299engIerusalimschy, RobertoProgramming in LuaComputing and ComputersLua is spreading more and more throughout different areas of software, from embedded systems and mobile devices to the Web and the Internet of Things. Besides, it has a major role in the game industry, where knowledge of Lua has become an indisputable asset. Lua is the language of choice for anyone who needs a scripting language that is simple, efficient, extensible, portable, and free. Programming in Lua is the official book about the language, providing a solid base to any programmer who wants to use Lua. Authored by Roberto Ierusalimschy, the chief architect of the language, it covers all aspects of Lua 5---from the basics to its API with C. The book is the main source of programming patterns for Lua, with numerous code examples that help the reader to make the most of Lua's flexibility and powerful mechanisms. Programming in Lua is targeted at people with some programming background, but does not assume any prior knowledge about Lua or other scripting languages. This Fourth Edition updates the book to Lua 5.3 and marks a complete reorganization of the text. Building on his many years of experience teaching Lua, Roberto has restructured the book to present the material in a growing order of complexity, allowing the reader to better absorb the character of the language.Lua.orgoai:cds.cern.ch:26432992016
spellingShingle Computing and Computers
Ierusalimschy, Roberto
Programming in Lua
title Programming in Lua
title_full Programming in Lua
title_fullStr Programming in Lua
title_full_unstemmed Programming in Lua
title_short Programming in Lua
title_sort programming in lua
topic Computing and Computers
url http://cds.cern.ch/record/2643299
work_keys_str_mv AT ierusalimschyroberto programminginlua