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Introducing JavaScript game development: build a 2D game from the ground up
Autor principal: | |
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Lenguaje: | eng |
Publicado: |
Apress
2017
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/2650460 |
_version_ | 1780960805911527424 |
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author | Stuart, Graeme |
author_facet | Stuart, Graeme |
author_sort | Stuart, Graeme |
collection | CERN |
id | cern-2650460 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2017 |
publisher | Apress |
record_format | invenio |
spelling | cern-26504602021-04-21T18:38:59Zhttp://cds.cern.ch/record/2650460engStuart, GraemeIntroducing JavaScript game development: build a 2D game from the ground upComputing and ComputersApressoai:cds.cern.ch:26504602017 |
spellingShingle | Computing and Computers Stuart, Graeme Introducing JavaScript game development: build a 2D game from the ground up |
title | Introducing JavaScript game development: build a 2D game from the ground up |
title_full | Introducing JavaScript game development: build a 2D game from the ground up |
title_fullStr | Introducing JavaScript game development: build a 2D game from the ground up |
title_full_unstemmed | Introducing JavaScript game development: build a 2D game from the ground up |
title_short | Introducing JavaScript game development: build a 2D game from the ground up |
title_sort | introducing javascript game development: build a 2d game from the ground up |
topic | Computing and Computers |
url | http://cds.cern.ch/record/2650460 |
work_keys_str_mv | AT stuartgraeme introducingjavascriptgamedevelopmentbuilda2dgamefromthegroundup |