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Let's build a multiplayer phaser game: with TypeScript, Socket.IO, and Phaser
Autor principal: | |
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Lenguaje: | eng |
Publicado: |
Apress
2019
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/2659107 |
_version_ | 1780961417389670400 |
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author | Lodriguez, Oscar |
author_facet | Lodriguez, Oscar |
author_sort | Lodriguez, Oscar |
collection | CERN |
id | cern-2659107 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2019 |
publisher | Apress |
record_format | invenio |
spelling | cern-26591072021-04-21T18:34:21Zhttp://cds.cern.ch/record/2659107engLodriguez, OscarLet's build a multiplayer phaser game: with TypeScript, Socket.IO, and PhaserComputing and ComputersApressoai:cds.cern.ch:26591072019 |
spellingShingle | Computing and Computers Lodriguez, Oscar Let's build a multiplayer phaser game: with TypeScript, Socket.IO, and Phaser |
title | Let's build a multiplayer phaser game: with TypeScript, Socket.IO, and Phaser |
title_full | Let's build a multiplayer phaser game: with TypeScript, Socket.IO, and Phaser |
title_fullStr | Let's build a multiplayer phaser game: with TypeScript, Socket.IO, and Phaser |
title_full_unstemmed | Let's build a multiplayer phaser game: with TypeScript, Socket.IO, and Phaser |
title_short | Let's build a multiplayer phaser game: with TypeScript, Socket.IO, and Phaser |
title_sort | let's build a multiplayer phaser game: with typescript, socket.io, and phaser |
topic | Computing and Computers |
url | http://cds.cern.ch/record/2659107 |
work_keys_str_mv | AT lodriguezoscar letsbuildamultiplayerphasergamewithtypescriptsocketioandphaser |