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Let's build a multiplayer phaser game: with TypeScript, Socket.IO, and Phaser

Detalles Bibliográficos
Autor principal: Lodriguez, Oscar
Lenguaje:eng
Publicado: Apress 2019
Materias:
Acceso en línea:http://cds.cern.ch/record/2659107
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author Lodriguez, Oscar
author_facet Lodriguez, Oscar
author_sort Lodriguez, Oscar
collection CERN
id cern-2659107
institution Organización Europea para la Investigación Nuclear
language eng
publishDate 2019
publisher Apress
record_format invenio
spelling cern-26591072021-04-21T18:34:21Zhttp://cds.cern.ch/record/2659107engLodriguez, OscarLet's build a multiplayer phaser game: with TypeScript, Socket.IO, and PhaserComputing and ComputersApressoai:cds.cern.ch:26591072019
spellingShingle Computing and Computers
Lodriguez, Oscar
Let's build a multiplayer phaser game: with TypeScript, Socket.IO, and Phaser
title Let's build a multiplayer phaser game: with TypeScript, Socket.IO, and Phaser
title_full Let's build a multiplayer phaser game: with TypeScript, Socket.IO, and Phaser
title_fullStr Let's build a multiplayer phaser game: with TypeScript, Socket.IO, and Phaser
title_full_unstemmed Let's build a multiplayer phaser game: with TypeScript, Socket.IO, and Phaser
title_short Let's build a multiplayer phaser game: with TypeScript, Socket.IO, and Phaser
title_sort let's build a multiplayer phaser game: with typescript, socket.io, and phaser
topic Computing and Computers
url http://cds.cern.ch/record/2659107
work_keys_str_mv AT lodriguezoscar letsbuildamultiplayerphasergamewithtypescriptsocketioandphaser