Cargando…
Beginning iOS AR game development: developing augmented reality apps with Unity and C#
Autor principal: | |
---|---|
Lenguaje: | eng |
Publicado: |
Apress
2019
|
Materias: | |
Acceso en línea: | http://cds.cern.ch/record/2659279 |
_version_ | 1780961452721438720 |
---|---|
author | Fowler, Allan |
author_facet | Fowler, Allan |
author_sort | Fowler, Allan |
collection | CERN |
id | cern-2659279 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2019 |
publisher | Apress |
record_format | invenio |
spelling | cern-26592792021-04-21T18:33:52Zhttp://cds.cern.ch/record/2659279engFowler, AllanBeginning iOS AR game development: developing augmented reality apps with Unity and C#Computing and ComputersApressoai:cds.cern.ch:26592792019 |
spellingShingle | Computing and Computers Fowler, Allan Beginning iOS AR game development: developing augmented reality apps with Unity and C# |
title | Beginning iOS AR game development: developing augmented reality apps with Unity and C# |
title_full | Beginning iOS AR game development: developing augmented reality apps with Unity and C# |
title_fullStr | Beginning iOS AR game development: developing augmented reality apps with Unity and C# |
title_full_unstemmed | Beginning iOS AR game development: developing augmented reality apps with Unity and C# |
title_short | Beginning iOS AR game development: developing augmented reality apps with Unity and C# |
title_sort | beginning ios ar game development: developing augmented reality apps with unity and c# |
topic | Computing and Computers |
url | http://cds.cern.ch/record/2659279 |
work_keys_str_mv | AT fowlerallan beginningiosargamedevelopmentdevelopingaugmentedrealityappswithunityandc |