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Unreal Engine 4.x scripting with C++ cookbook: develop quality game components and solve scripting problems with the power of C++ and UE4
Autores principales: | , , |
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Lenguaje: | eng |
Publicado: |
Packt Publishing
2019
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/2679084 |
_version_ | 1780962878888607744 |
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author | Doran, John P Sherif, William Whittle, Stephen |
author_facet | Doran, John P Sherif, William Whittle, Stephen |
author_sort | Doran, John P |
collection | CERN |
id | cern-2679084 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2019 |
publisher | Packt Publishing |
record_format | invenio |
spelling | cern-26790842021-04-21T18:23:44Zhttp://cds.cern.ch/record/2679084engDoran, John PSherif, WilliamWhittle, StephenUnreal Engine 4.x scripting with C++ cookbook: develop quality game components and solve scripting problems with the power of C++ and UE4Computing and ComputersPackt Publishingoai:cds.cern.ch:26790842019 |
spellingShingle | Computing and Computers Doran, John P Sherif, William Whittle, Stephen Unreal Engine 4.x scripting with C++ cookbook: develop quality game components and solve scripting problems with the power of C++ and UE4 |
title | Unreal Engine 4.x scripting with C++ cookbook: develop quality game components and solve scripting problems with the power of C++ and UE4 |
title_full | Unreal Engine 4.x scripting with C++ cookbook: develop quality game components and solve scripting problems with the power of C++ and UE4 |
title_fullStr | Unreal Engine 4.x scripting with C++ cookbook: develop quality game components and solve scripting problems with the power of C++ and UE4 |
title_full_unstemmed | Unreal Engine 4.x scripting with C++ cookbook: develop quality game components and solve scripting problems with the power of C++ and UE4 |
title_short | Unreal Engine 4.x scripting with C++ cookbook: develop quality game components and solve scripting problems with the power of C++ and UE4 |
title_sort | unreal engine 4.x scripting with c++ cookbook: develop quality game components and solve scripting problems with the power of c++ and ue4 |
topic | Computing and Computers |
url | http://cds.cern.ch/record/2679084 |
work_keys_str_mv | AT doranjohnp unrealengine4xscriptingwithccookbookdevelopqualitygamecomponentsandsolvescriptingproblemswiththepowerofcandue4 AT sherifwilliam unrealengine4xscriptingwithccookbookdevelopqualitygamecomponentsandsolvescriptingproblemswiththepowerofcandue4 AT whittlestephen unrealengine4xscriptingwithccookbookdevelopqualitygamecomponentsandsolvescriptingproblemswiththepowerofcandue4 |