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Unreal engine 4 virtual reality projects: build immersive, real-world VR applications using UE4, C++, and unreal blueprints
The key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not only learn the specifics of virtual reality development in Unreal but also build immersive and fun VR projects that can be experienced on your...
Autores principales: | , |
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Lenguaje: | eng |
Publicado: |
Packt Publishing
2019
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/2680086 |
_version_ | 1780962953274589184 |
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author | Mack, Kevin Ruud, Robert |
author_facet | Mack, Kevin Ruud, Robert |
author_sort | Mack, Kevin |
collection | CERN |
description | The key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not only learn the specifics of virtual reality development in Unreal but also build immersive and fun VR projects that can be experienced on your VR devices. |
id | cern-2680086 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2019 |
publisher | Packt Publishing |
record_format | invenio |
spelling | cern-26800862021-04-21T18:23:10Zhttp://cds.cern.ch/record/2680086engMack, KevinRuud, RobertUnreal engine 4 virtual reality projects: build immersive, real-world VR applications using UE4, C++, and unreal blueprintsComputing and ComputersThe key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not only learn the specifics of virtual reality development in Unreal but also build immersive and fun VR projects that can be experienced on your VR devices.Packt Publishingoai:cds.cern.ch:26800862019 |
spellingShingle | Computing and Computers Mack, Kevin Ruud, Robert Unreal engine 4 virtual reality projects: build immersive, real-world VR applications using UE4, C++, and unreal blueprints |
title | Unreal engine 4 virtual reality projects: build immersive, real-world VR applications using UE4, C++, and unreal blueprints |
title_full | Unreal engine 4 virtual reality projects: build immersive, real-world VR applications using UE4, C++, and unreal blueprints |
title_fullStr | Unreal engine 4 virtual reality projects: build immersive, real-world VR applications using UE4, C++, and unreal blueprints |
title_full_unstemmed | Unreal engine 4 virtual reality projects: build immersive, real-world VR applications using UE4, C++, and unreal blueprints |
title_short | Unreal engine 4 virtual reality projects: build immersive, real-world VR applications using UE4, C++, and unreal blueprints |
title_sort | unreal engine 4 virtual reality projects: build immersive, real-world vr applications using ue4, c++, and unreal blueprints |
topic | Computing and Computers |
url | http://cds.cern.ch/record/2680086 |
work_keys_str_mv | AT mackkevin unrealengine4virtualrealityprojectsbuildimmersiverealworldvrapplicationsusingue4candunrealblueprints AT ruudrobert unrealengine4virtualrealityprojectsbuildimmersiverealworldvrapplicationsusingue4candunrealblueprints |