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C++ game development by example: learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming

This book will get you up to speed with the specifics of making games look and feel great, by using modern animation and rendering techniques with the integration of great physics libraries for an improved and realistic user experience.

Detalles Bibliográficos
Autor principal: Shekar, Siddharth
Lenguaje:eng
Publicado: Packt Publishing 2019
Materias:
Acceso en línea:http://cds.cern.ch/record/2680092
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author Shekar, Siddharth
author_facet Shekar, Siddharth
author_sort Shekar, Siddharth
collection CERN
description This book will get you up to speed with the specifics of making games look and feel great, by using modern animation and rendering techniques with the integration of great physics libraries for an improved and realistic user experience.
id cern-2680092
institution Organización Europea para la Investigación Nuclear
language eng
publishDate 2019
publisher Packt Publishing
record_format invenio
spelling cern-26800922021-04-21T18:23:08Zhttp://cds.cern.ch/record/2680092engShekar, SiddharthC++ game development by example: learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programmingComputing and ComputersThis book will get you up to speed with the specifics of making games look and feel great, by using modern animation and rendering techniques with the integration of great physics libraries for an improved and realistic user experience.Packt Publishingoai:cds.cern.ch:26800922019
spellingShingle Computing and Computers
Shekar, Siddharth
C++ game development by example: learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming
title C++ game development by example: learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming
title_full C++ game development by example: learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming
title_fullStr C++ game development by example: learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming
title_full_unstemmed C++ game development by example: learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming
title_short C++ game development by example: learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming
title_sort c++ game development by example: learn to build games and graphics with sfml, opengl, and vulkan using c++ programming
topic Computing and Computers
url http://cds.cern.ch/record/2680092
work_keys_str_mv AT shekarsiddharth cgamedevelopmentbyexamplelearntobuildgamesandgraphicswithsfmlopenglandvulkanusingcprogramming